[code explanation] code analysis of nvdiffmodeling rendering

objective nvdiffmodeling is an open source repo of NVIDIA that optimizes mesh, material and other information through in-depth learning. The data is the mesh grid to be optimized obj file and material information mtl files, because they do experiments on simulation data, naturally they also have the truth mesh and mtl, and directly render when ...

Posted by optik on Fri, 20 May 2022 01:27:01 +0300

Kilo tutorial

After writing so many nanny tutorials related to WireGuard, Kubernetes is finally involved today. Otherwise, how can you live up to the word "cloud native". If you are still a novice of WireGuard, be sure to read each article in the following order: WireGuard tutorial: how WireGuard works WireGuard quick installation tutorial ...

Posted by mikerh9 on Tue, 05 Apr 2022 13:49:06 +0300

U3D optimized batch processing - GPU Instancing

1, Why use GPU Instancing? In the past, when we optimized the cpu, in order to reduce the consumption of Drawcall, we usually used static batch processing, dynamic batch processing and other technologies, but this also has disadvantages. Usually, in a large scene, there are a large number of objects such as the same vegetation. After static ba ...

Posted by ayed on Fri, 01 Apr 2022 00:56:43 +0300